Changelog

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Changelog

Postby flux » Fri 8. Nov 2013, 21:40

10.01.2014 (Version till 1.3.23/24)
- slider now stretches with window width (color slider window)
- text input area now is a bit smaller (color slider window)
- added support for updating the updater
- fixed bug where textures were not unloaded when "clearing" the world
- minor optimizations
- centralized hash computation for BufferedImage
- fixed bug where unknown texture id was used for drawing after closing a texture project
- textures can now be non-quadratic
- new jpct version (beta)
- textures are now only loaded if an equivalent texture doesn't exist
- added command to show how many textures are loaded and the size they occupy in memory (/texture)
- fixed a bug where voxel sides could get stuck when using several layers

05.01.2014 (Version 1.3.22)
- fixed some bugs
- added splash screen

04.01.2014 (Version 1.3.20/21)
- new jpct version
- sync fixes
- added camera and voxel test modes
- minor fixes/optimization
- added color palette window
- centralized file loader logic
- bug fix: voxel selection update shouldn't trigger texture refresh of neighbouring plane areas (areaID)
- fixed lag when drawing first voxel after startup (warmup)

30.01.2014 (Version 1.3.18/19)
- outdated areas that only required a texture update are no longer rebuild (optimization)
- dimension of areas (shift key) is now shown in the top right corner

29.01.2014 (Version 1.3.17)
- software edge detection shader experiments
- fixed old format file loading
- fixed mouse1 and mouse3 pressed at the same time issue in draw mode
- removed 9x9 grid lines (except for textures)
- high quality defaults to true now

28.01.2014 (Version 1.3.15)
- internal restructuring
- started working on new core for storing voxels
- toggle for low/high rendering quality (glasses)
- delete now "stays" in plane when dragging (for draw right click and erase tool)

14.12.2013 (Version 1.3.10)
- significant code optimization and memory reduction
- saved files are now smaller
- collada exporter is now a little bit faster
- selection of huge objects is now faster (more optimization is still planned)
- loading of projects is now faster
- removed lots of unnecessary code

12.12.2013 (Version 1.3.03) - Maintenance Release
- fixed "do you want to save?" query appearing when loaded project was not changed
- fixed potential synchronization problem (multi threading problem)
- fixed "snap to voxel" not working (animation mode)
- fixed bug were rotated/flipped textures (images projected onto voxel faces) were displayed incorrectly
- fixed bug were selection was not refreshing when changing between animation and voxel mode
- fixed bug were textures were not rotated in the correct direction when exporting to COLLADA
- increased max zoom distance for main and side view

11.12.2013 (Version 1.3.00)
- placed lights further away to reduce shading artifacts
- fixed bug where the selection in the sideview could get stuck
- sped up rendering by reducing the quality
- significantly reduced triangle count which should allow you to work on huge objects
- increased maximum voxel per layer to 20k
- improved performance when selecting all voxel in a layer and some were already selected
- edges and a grid are now outlined instead of each voxel
- improved startup speed (should be a little bit faster now)
- many smaller improvements to performance
- installed a profiling tool to analyze better where the bottlenecks are
- many, many small bug fixes

That's it for now. Please let me know what you think! Some random info: This update added 2500 lines of code and removed 1000 lines =)

03.12.2013 (Version 1.2.25)
- reworked animation tool logic
- some minor fixes and optimization

28.11.2013 (Version 1.2.24)
- updated select tool with drag functionality (last missing part that I forgot when reworking the tool logic)

22.11.2013 (Version 1.2.23)
- fixes

21.11.2013 (Version 1.2.22)
- some minor fixes
- reworked tools (see below for detailed information)
flux
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Re: Changelog

Postby flux » Thu 28. Nov 2013, 22:23

Updated
flux
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Re: Changelog

Postby flux » Wed 11. Dec 2013, 20:15

Updated!
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Re: Changelog

Postby flux » Fri 13. Dec 2013, 00:53

fixed some minor bugs (Version 1.3.03)
flux
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Re: Changelog

Postby flux » Sat 14. Dec 2013, 19:41

Updated
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Re: Changelog

Postby flux » Tue 28. Jan 2014, 23:14

Updated
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Re: Changelog

Postby flux » Tue 4. Feb 2014, 23:18

Updated. See bottom of first post for information on the Color Palette window.
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